/* Phase 48 — route clarity and distinct story endings */
#game #scene h3{color:#19274e!important;line-height:1.25}
#game #scene p{line-height:1.7}
#game #choices button.story-choice{position:relative;box-shadow:0 2px 6px #15264a0a}
#game #choices button.story-choice:disabled{opacity:.7}
#game #feedback .note{border-radius:11px;padding:12px 15px;line-height:1.6}
#game #context{border-left:4px solid #5c51ae;padding-left:14px}
